“Silence is where I function best. So leave me be.”
Ebin Arran is a former slave turned assassin turned Rogue. Born in Haephus just as the nation's name turned, she would spend most of her live adorning hatred for the nobility and despising the freedom fighting movement, hoping to be able to live in peace, until that peace was destroyed once more. She's now the scout for the Earthbound Rogues, generally in charge of lookouts while on the seas, and on land in charge of walking separate from the group to gather information found elsewhere. She also manages their sails, clothing and armor.
Contents
History
Ebin was born to a peaceful rural family, who ran grain farms in the northern lands of Timochi. It wasn't long after her birth that her land was ravaged by the Oleon army, leaving her family to be forced into Pandotchi to escape the threat of eradication. When Pandotchi entered a brief civil war, her family moved back to what was now called Haephus to find their old home destroyed and replaced with a mining facility. Poor and nowhere to go, the family of three would go to Ahkest, Haephus' main marketplace, and strive for a job. When Ebin was around 7, her family sold her to a noble out of desperation. Ebin was transferred to a noble outpost in Oleon. Here she grew a profound hatred for the nobility's way of life due to the way her master would encourage conspiracies and deterrent measures to salvage his fragile empire. While her master and her handler were out, she slaughtered the entire facility with kitchen knives, and ran. She would grab hold of a ship and float out to Coraebos. It was here, around 15 years old, where an angry and bitter Ebin was recruited to join the Assassin's guild by The Receptionist. She would become monikered as Kunai, and handed proper knives to wield in battle. She doesn't speak much of her times, but she tended to be handed out inconspicuous assassination missions. She would stay part of the organization for no longer than 5 years, growing discontent with the state of the world and beginning to grow conflicted over her role in the dismantling of families, relationships, and otherwise relatively minor and meaningless initiatives. Her last mission she was tasked with assassinating Rhaegar. Her strategy tended to be appearing vulnerable and then coming close to the individual, then striking when there's an escape option available. However, after Rhaegar let her on board, he quickly struck fear in her heart, swiftly having identified her as an assassin and that she can be raised as a cabin girl until that heartlessness was gone. She would however grow fond of him, as Rhaegar treated his crew well despite the missions they would go on. Despite her having encountered Boxer once more, she made it abundantly clear that she's out of the organization and has no intentions of returning. Her agility allowed her to escape Boxer, who would, as per the organization's rules, need to kill her for her to be officially out. As she had closely stuck by Rhaegar and his crew, and confided in Rhaegar the state of her safety, the guild would never end up following closely after her. Rhaegar treated her like family, despite never letting her become anything more than a cabin girl and a soldier on missions. Ebin was alright with this, finding comfort in the smaller more tangible tasks that she would get handed, like tailoring clothes, sharpening weaponry, swabbing decks, and more. Eventually, she would gain another cohort who she would grow close to: Baros Oar, who was taken adeck after a raid on a patrol ship that happened to house a chained-up Baros. The two would be cabin stewards for the crew together, with Baros being tasked with more ship-intensive labor due to his affinity for shipwrighting.
